{"id":127425,"date":"2018-11-23T03:20:12","date_gmt":"2018-11-23T03:20:12","guid":{"rendered":"http:\/\/www.georgianewsdesk.com\/news\/story\/127425\/maplestory-2-new-hd-progression-system-is-devouring-the-game-inside-out.html"},"modified":"2018-11-23T03:20:12","modified_gmt":"2018-11-23T03:20:12","slug":"maplestory-2-new-hd-progression-system-is-devouring-the-game-inside-out","status":"publish","type":"post","link":"http:\/\/www.honolulunewsnow.com\/news\/story\/127425\/maplestory-2-new-hd-progression-system-is-devouring-the-game-inside-out.html","title":{"rendered":"MapleStory 2: New HD Progression System Is Devouring The Game Inside Out?"},"content":{"rendered":"<div style=\"float:right;width:250px;padding:8px 10px 10px 10px\"><a rel=\"nofollow\" href=\"http:\/\/www.abnewswire.com\/pressreleases\/wp-content\/uploads\/2018\/11\/1542878820.png\" style=\"border:none !important\" target=\"_blank\"><img loading=\"lazy\" class=\"alignnone size-medium wp-image-29\" title=\"image\" src=\"http:\/\/www.abnewswire.com\/pressreleases\/wp-content\/uploads\/2018\/11\/1542878820.png\" alt=\"\" width=\"225\" height=\"59\" \/><\/a><\/div>\n<div style=\"font-style:italic;padding:8px 0px\">On November 20, MapleStory 2 Producer Blog revealed its upcoming updates for the game. Apparently, a brand new HD progression system would be inserted into the game to replace the current one. However, after a quick judgment over the specifications and details of this new HD progression system from this blog, most of MapleStory 2 players doesn&#8217;t seem to be so intrigued. Compared to the old system, what are the new one&#8217;s pros and cons? Here is a full diagnosis over both of them.<\/div>\n<div style=\"text-align: justify\">\n<p class=\"caps\"><strong>Preface<\/strong><\/p>\n<\/div>\n<p style=\"text-align: justify\"><span style=\"font-family: inherit\"><a rel=\"nofollow\" href=\"http:\/\/maplestory2.nexon.net\/en\/news\/article\/38927\/producer-blog-state-of-the-game-week-6\" target=\"_blank\">Producer Blog Week 6<\/a> has been released and most of the MapleStory2 players are actually disappointed by the direction Nexon seems to be heading with how progression functions in the game. Perhaps this new patch is to slow down progression on purpose, or it&#8217;s because current content is not even mentioned there. Sadly to speak, the absence of Nexon&#8217;s sight of the overall picture and inexpediency over the trade-off between MapleStory 2 progression and its actual worth is exposed. It is shocking that with the player behavioral statistics that Nexon is able to pull regarding player activity in MapleStory 2 dungeons is not analyzed further than a number. Player behavior in how content is used and completed is a result of how the game is built. Ideally, the goal should be the most optimal method to intrigue players to join in more variations of dungeons without feeling burned out or repetitive, and sadly based on a full analysis and assessment over this new MapleStory 2 progression system that Nexon just released, it actually is worse than the old system. Why? Let&#8217;s break it down with a topic by topic analysis starting with the current system, and the &#8220;goal&#8221; Nexon has established the Hard Dungeon content to cater to regarding future content.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: inherit\"><strong>Current HD Progression System Assessment<\/strong><\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: inherit\">It is common knowledge even without statistics that Lab Halls(abbreviation of Labyrinthine Halls, the same below) and FD(abbreviation of the Fire Dragon, the same below) are probably the two most &#8220;run-need&#8221; dungeons during most times. This fact is proven by and used as &#8220;the reasoning and issue&#8221; in many producer blogs. So how did this issue really even start?<\/span><\/p>\n<div style=\"text-align: justify\">\n<p><span style=\"font-family: inherit\"><img src=\"https:\/\/3.bp.blogspot.com\/-AlK-YWz_yAA\/W_Zbjx5xgGI\/AAAAAAAAAGo\/sUml1YB0sXg7YsvVhTXfNf5daaZRKQB_wCLcBGAs\/s640\/512354.jpg\" alt=\"\" border=\"0\" \/><\/span><\/p>\n<\/div>\n<div style=\"text-align: justify\">\n<p><span style=\"font-family: inherit\"><img src=\"https:\/\/2.bp.blogspot.com\/-OAUBe-4H_0E\/W_ZclYVHMzI\/AAAAAAAAAGw\/1vvU4A0tiTo2PJmhlEbSKBw-_3NMSDMLACLcBGAs\/s640\/balrog.jpg\" alt=\"\" border=\"0\" \/><\/span><\/p>\n<\/div>\n<p style=\"text-align: justify\"><span style=\"font-family: inherit\">This issue actually traces back to the Founders Closed Beta. The foundation of the progression system has been extremely vacillant and last minute choices have created countless PR and balancing issues, which has to lead to the state of the game.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: inherit\">In Founders Closed Beta, players that made to level 50 had privileges to shift to questing dungeons that only provided 2 different choices of weapons &#8211; Murpagoth and Rune. Generally speaking, it was pretty clear which one would give a better damage boost without too much experimentation needed(yes, Murpagoth Warrior Blade it is). This resulted in CBT(abbreviation of Closed Beta Test, the same below) players running FD weapons most of the time. This resulted in the initial influx of players already being trapped by the infinite &#8220;FD&#8221; runs they need to do progress.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: inherit\"><span style=\"font-family: inherit\">When it reached to the point that the game to be officially released, the new dungeons did not turn the situation around as the initial influx of players were already rooted in one type of dungeon. No doubt to say there were some people that switched to MSL, but that was the minority of players. What did this cause exactly? Players needed to run as many FD as it required to get more weapons to progress and upgrade. There was no benefit of running any other dungeon except for the accessories and the tradable epics. However questing any of these dungeons would have potentially hindered progression towards the Chaos Raids, as your weapon would miss out on potential fodder.<\/span><\/span><\/p>\n<div style=\"text-align: justify\">\n<p><span style=\"font-family: inherit\"><img src=\"https:\/\/1.bp.blogspot.com\/-Boj0PEUsBxg\/W_Zetat_4OI\/AAAAAAAAAG8\/CDOSvL7VSmI-MgOMsKBtTvbADx2P7oWCACLcBGAs\/s640\/3483203.jpg\" alt=\"\" border=\"0\" \/><\/span><\/p>\n<\/div>\n<p style=\"text-align: justify\"><span style=\"font-family: inherit\">When the new players joined in, FD was by far the most talked-about, done choice. So new players invested in FD weapons naturally. As a result, this caused a snowball\/domino effect that all the newer players that started to play the game get involved with. This is what I personally reckon, and based on how this current system works, am really positive about what resulted in this &#8220;Players only doing FD&#8221;: There seems to be a huge barrier among the players, NA team, and the developers that already formed as a result of the lack of communications between the GMs and the developers of the game.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: inherit\"><span style=\"font-family: inherit\"><strong>Why is the new system not so intriguing at all?<\/strong><\/span><\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: inherit\">So Producer Blog 6 came out, let&#8217;s quickly highlight what&#8217;s in there.<\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: inherit\"><span style=\"font-family: inherit\">-Adjusting the difficulty level for each dungeon and, as such, will be changing the Gear Score requirements.<\/span><\/span><\/p>\n<div style=\"text-align: justify\">\n<p><span style=\"font-family: inherit\"><img src=\"https:\/\/4.bp.blogspot.com\/-Duukix92fNc\/W_ZLcdXDXvI\/AAAAAAAAAGU\/LcfQBlBGezsEBxEIuTy7yXyIvKTVBdxSgCLcBGAs\/s640\/TIM%25E6%2588%25AA%25E5%259B%25BE20181122141950.png\" alt=\"\" border=\"0\" \/><\/span><\/p>\n<\/div>\n<p style=\"text-align: justify\"><span style=\"font-family: inherit\"><span style=\"font-family: inherit\">-Weakening the bosses for The Fire Dragon and Labyrinthine Halls Hard Adventure Dungeons, giving them&nbsp;<\/span><strong>10% less health<\/strong><span style=\"font-family: inherit\">&nbsp;and 25% lower attack.<\/span><\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: inherit\"><span style=\"font-family: inherit\">-Now players must choose dungeon based on which part of their gear they want to progress.<\/span><\/span><\/p>\n<div style=\"text-align: justify\">\n<p><span style=\"font-family: inherit\"><img src=\"https:\/\/1.bp.blogspot.com\/-6hWb0zo7xwY\/W_ZLce674UI\/AAAAAAAAAGY\/MBG0jKKzdn0jzw4HmzTVDwA6dbZTkjhAQCEwYBhgL\/s640\/TIM%25E6%2588%25AA%25E5%259B%25BE20181122142017.png\" alt=\"\" border=\"0\" \/><\/span><\/p>\n<\/div>\n<p style=\"text-align: justify\"><span style=\"font-family: inherit\"><span style=\"font-family: inherit\">&#8211; <\/span><strong>Adjusting the difficulty level for each dungeon and, as such, will be changing the Gear Score requirements.<\/strong><\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: inherit\"><span style=\"font-family: inherit\">Weakening FD dragon HP by 5mil does not cause the dungeon to become any faster like . . . Lol sure it might be &#8220;faster&#8221; but still going to be 15mins+ for no geared people that will still probably die instantly to laser beams and burn.<\/span><\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: inherit\"><strong>&#8211; Now players must choose dungeon based on which part of their gear they want to progress.<\/strong><\/span><\/p>\n<p style=\"text-align: justify\"><em><span style=\"font-family: inherit\"><span style=\"font-family: inherit\">Here&#8217;s where the real problem begins:<\/span><\/span><\/em><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: inherit\"><span style=\"font-family: inherit\">According to the current system, you get a weapon and an armor every time you wipe out a dungeon. Now you only get one or the other once you&#8217;re in the new progression system. In simple terms, this is holding back overall gear progression. Now the good rolls you may have gotten on your armor no longer exist as you don&#8217;t get armor from farming the weapon, which gives an obvious better benefit compared to farming armor that is the first thing you will change once you complete the first two chaos raids. Doesn&#8217;t make sense? Exactly. Neither of the chaos raids gives a prominent DPS boost needed to potentially clear&nbsp;cPAP, and cDev honestly does not help you clear&nbsp;cMOC&nbsp;any faster. Your weapon will. Making for the same influx of players now shifts to the 2 weapon box dungeons. Perhaps if the weapon boxes they provide ONLY give by your class, you may be able to progress faster, but it only aggravates the symptoms of the disease that is the 2 dungeon weapon grind that already exists in our current system. This system does not benefit new players but makes it harder for new players to get sheltered by other players, as players that need their weapons to +15 will only go into those 2 weapon dungeons. Players hoping to get sheltered do not get an opportunity to go into any of the other dungeons as they don&#8217;t have the weapon needed to clear it as smoothly. This is literally the problem of the current system, with a knife cut into it, followed by a &#8220;new system bandage.&#8221; It comes out to be worse for new players, and old players just switch to the two dungeons. What an actual joke.<\/span><\/span><\/p>\n<p style=\"text-align: justify\"><span style=\"font-family: inherit\">The clear solution and easy fix that would have literally promoted dungeon diversity were to make all HD&nbsp;weapons usable&nbsp;as fodder for enhancement while the current drop system retains the same as it was before. This way those who didn&#8217;t want to challenge themselves could continue to farm FD or Halls, and those who actually want to mix it up are now not punished for not doing their respective weapon dungeons. Not to mention the difficult dungeons come with better dungeon specific epics, so those who want to challenge themselves for better potential rewards will no longer be punished.<\/span><\/p>\n<div style=\"text-align: justify\">\n<p>NEXON you should be making progression easier for newer players to reach the endgame, not harder just to promote &#8220;dungeon diversity&#8221; because your current system is flawed. Stop trying to add this bracketed progression system, and see the bigger picture for once.<\/p>\n<p><img style=\"margin-left: auto;margin-right: auto\" src=\"http:\/\/www.abnewswire.com\/uploads\/ff94fc5ad06b1e6ee27baa363bc6e9d9.jpg\" alt=\"\" \/><\/p>\n<p>MMOAH is currently holding a Thanksgiving-themed promotional event that provides a big coupon code &#8211; &#8220;THANKS&#8221;, which will be widely applicable for every product and every order on its website. Now, place an order of <a rel=\"nofollow\" href=\"https:\/\/www.mmoah.com\/maplestory-2\" target=\"_blank\">MapleStory 2 Mesos<\/a> on MMOAH, and use this code &#8220;THANKS&#8221;, you will get 7% off in the checkout. What&#8217;s more, We now provide a within-20-minutes delivery for <a rel=\"nofollow\" href=\"https:\/\/www.mmoah.com\/maplestory-2\" target=\"_blank\">MS2 Mesos<\/a> Order. and &#8220;Mesos Or Refunds&#8221; policy that assures you with an upgraded comprehensive service over your purchase experience on MMOAH site. Need tons of <a rel=\"nofollow\" href=\"https:\/\/www.mmoah.com\/maplestory-2\" target=\"_blank\">cheap MapleStory 2 Mesos<\/a>? MMOAH is always the perfect choice overall.<\/p>\n<p><img loading=\"lazy\" style=\"margin-left: auto;margin-right: auto\" src=\"http:\/\/www.abnewswire.com\/uploads\/0bacea1b0dc731fb01d6056389870a72.png\" alt=\"\" width=\"325\" height=\"325\" \/><\/p>\n<\/div>\n<p><span style='font-size:18px !important'>Media Contact<\/span><br \/><strong>Company Name:<\/strong> <a rel=\"nofollow\" href=\"http:\/\/www.abnewswire.com\/companyname\/mmoah.com_37956.html\">MMOAH<\/a><br \/><strong>Contact Person:<\/strong> Tom Hamilton<br \/><strong>Email:<\/strong> <a rel=\"nofollow\" href=\"http:\/\/www.abnewswire.com\/email_contact_us.php?pr=maplestory-2-new-hd-progression-system-is-devouring-the-game-inside-out\">Send Email<\/a><br \/><strong>Phone:<\/strong> +102524416421<br \/><strong>City:<\/strong> Washington, DC<br \/><strong>Country:<\/strong> United States<br \/><strong>Website:<\/strong> <a rel=\"nofollow\" href=\"https:\/\/www.mmoah.com\/maplestory-2\" target=\"_blank\">https:\/\/www.mmoah.com\/maplestory-2<\/a><\/p>\n<p><img loading=\"lazy\" src=\"http:\/\/www.abnewswire.com\/press_stat.php?pr=maplestory-2-new-hd-progression-system-is-devouring-the-game-inside-out\" alt=\"\" width=\"1px\" height=\"1px\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>On November 20, MapleStory 2 Producer Blog revealed its upcoming updates for the game. Apparently, a brand new HD progression system would be inserted into the game to replace the<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[],"tags":[],"_links":{"self":[{"href":"http:\/\/www.honolulunewsnow.com\/news\/wp-json\/wp\/v2\/posts\/127425"}],"collection":[{"href":"http:\/\/www.honolulunewsnow.com\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.honolulunewsnow.com\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.honolulunewsnow.com\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.honolulunewsnow.com\/news\/wp-json\/wp\/v2\/comments?post=127425"}],"version-history":[{"count":0,"href":"http:\/\/www.honolulunewsnow.com\/news\/wp-json\/wp\/v2\/posts\/127425\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.honolulunewsnow.com\/news\/wp-json\/wp\/v2\/media?parent=127425"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.honolulunewsnow.com\/news\/wp-json\/wp\/v2\/categories?post=127425"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.honolulunewsnow.com\/news\/wp-json\/wp\/v2\/tags?post=127425"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}